The official description promises 50+ shiny, realistic cars and 5+ Car Edits. It does not name the roster or the edit categories. Public pages that print a full stat table are not safe to copy: the careful accounts either refuse to invent one or only name a tier inside a tutorial. This wiki does not turn that into a catalog.
How a car becomes useful
- It comes out of a lucky crate, or out of a pack from a code such as S3C3TC0D3 or DISCORDHYPER.
- You add it to the collection.
- Its value, for progression, is the money per second it shows on the wall, plus whatever a wash does to that number for 12 hours.
- You replace it when PLACE BEST, or your own comparison, shows a higher earner.
Cars have serial numbers. The #1 Car Owner badge is for the first player ever to get a car's #1 serial. That is an official badge description, not a price.
There is no documented player trading price list. Do not pay another player based on a value chart from outside the game.
Edits
Five or more edit types are promised and not enumerated. Open the edit control on a car you already own and read the categories the beta actually shows. Edits are not described as changing race stats or crate luck.
Likes
The I Like, U Like badge requires you and someone else to like each other's collections. That is the published rule. It does not list a cash reward.
Car Shows
The description says Car Shows (soon). No date, score, or reward is attached. The event note stays at that official status. When a show UI appears, check whether washed or edited cars are the entry. Until then, do not buy anything for the show.
Shiny
The description's shiny line is about the roster's look. It matches the 50+ count as a collection goal, not as a second drop table. If your client shows a shiny tag on a car, trust the tag you see. This page will not assign shiny rates.
